Call of Duty 5 World at War codes and cheats for all weapons, maps, modes and perks. Death card locations shown

Call of Duty 5: World at War is a great FPS game, but sometimes you just need to goof off with some cheats for all weapons and more fun codes to unlock new modes, maps and such. Below you will find a list of cheat codes for all versions of the game on PC, Xbox 360 and PlayStation 3 (even DS). Plus all death card locations you need to unlock co-op mode effects on video. Huge thanks to cod4ever for sending this in!

Call of Duty 5: World At War for PCPC CODES:
While playing the game on any difficulty level, press the tilde key (which looks like ~ on your keyboard) to display the console window. After you enable the cheat console, type “devmap mak” and then press ENTER. This will enable the cheat mode. After that enter the following codes and hit ENTER to activate or toggle them.

The code is followed by — Its effect on the game.

give all — All weapons
devmap [map name] — Change maps
notarget — Disable AI
god — God mode
mapname — List maps
noclip — No clipping mode

ALL DEATH CARD LOCATIONS:

Collected death cards show their effect in the co-op campaign only, host settings. You can obtain them in any diffulty level. Watch all the locations being found in this video:

Call of Duty 5: World At War for Xbox 360PC, XBOX 360 AND PLAYSTATION 3 CHEATS:

To unlock Veteran Mode:
Reach Level 32, which is a Co-op Mode with much tougher enemies.

To unlock Zombie Mode:
Complete the Campaign Mode, which is a four-player Co-op Mode against endless waves of Nazi zombies.

The unlockable weapon or perk is followed by — How to unlock it.

* Bolt Action Rifles
Springfield: Reach Level 4.
Bayonet: Successfully complete Marksman Challenge 1 (increases melee attack range).
Rifle Grenade: Successfully complete Marksman Challenge 2 (grenade launcher attachment, replaces Perk 1 slot).
Arisaka: Reach Level 4.
Sniper Scope: Successfully complete Marksman Challenge 1 (increases accuracy and range).
Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
Rifle Grenade: Successfully complete Marksman Challenge 3 (grenade launcher attachment, replaces Perk 1 slot).
Mosin-Nagant: Reach Level 21.
Kar98k: Reach Level 41.
PTRS-41: Reach Level 57.

* Rifles
SVT-40: Reach Level 4.
Flash Hider: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
Gewehr 43: Reach Level 7.
Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Telescopic Sight: Successfully complete Marksman Challenge 3 (enhanced telescopic sight).
Rifle Grenade: Successfully complete Marksman Challenge 4 (grenade launcher attachment, replaces Perk 1 slot).
M1 Garand: Reach Level 17.
STG-44: Reach Level 37.
M1A1 Carbine Reach Level 65.

* Sub Machine Guns
Thompson: Reach Level 4.
Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Round Drum: Successfully complete Marksman Challenge 3 (increased ammunition capacity).
MP40: Reach Level 10
Suppressor: Successfully complete Marksman Challenge 1 (invisible on radar when firing, reduced muzzle flash, but shorter range).
Aperture Sight: Successfully complete Marksman Challenge 2 (precision sight).
Dual Magazine: Successfully complete Marksman Challenge 3 (increased ammunition capacity).
Type 100: Reach Level 25.
Ppsh: Reach Level 41.

* Shotguns
M1897 Trench Gun: Reach Level 4.
Grip: Successfully complete Marksman Challenge 1 (vertical foregrip to reduce recoil, replaces Perk slot 1).
Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
Double Barreled Shotgun: Reach Level 29.

* Machine Guns
Type 99: Reach Level 4.
Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
Bayonet: Successfully complete Marksman Challenge 2 (increases melee attack range).
BAR: Reach Level 4.
Bipod: Successfully complete Marksman Challenge 1 (reduces motion for more accuracy).
DP-28: Reach Level 13.
MG 42: Reach Level 33.
FG 42: Reach Level 45.
Browning M1919: Reach Level 61.

* Pistols
Colt M1911: Reach Level 4.
Nambu: Reach Level 4.
Walther P38: Reach Level 4.
Tokrev TT-33: Reach Level 21.
.357 Magnum: Reach Level 49.

* Primary Grenades
Frag: Reach Level 4.
N 74 ST: Reach Level 4.
Molotov Cocktail: Reach Level 10.

* Special Grenades
Smoke: Reach Level 4.
Tabun Gas: Reach Level 4.
Signal Flare: Reach Level 4.

* Extra custom weapon slots. Reach the indicated Prestige rank to unlock the corresponding extra custom weapon slot.
6: First Prestige
7: Second Prestige
8: Fourth Prestige
9: Seventh Prestige
10: Tenth Prestige

* Perk Slot 1
Special Grenade x3: Reach Level 4 (three special grenades, no smoke).
Satchel Charge x2: Reach Level 4 (two remote detonation explosives).
M9A1 Bazooka x2: Reach Level 4 (bazooka with two rockets).
Bomb Squad: Reach Level 16.
Bouncing Betty x2: Reach Level 24.
Bandolier: Reach Level 40.
Primary Grenade x2: Reach Level 44.
M2 Flamethrower: Reach Level 65.

* Perk Slot 2
Stopping Power: Reach Level 4 (increased bullet damage).
Fireworks: Reach Level 4 (higher explosive weapon damage).
Flak Jacket: Reach Level 4 (reduce explosive damage).
Gas Mask: Reach Level 4 (protect against Tabun Gas).
Juggernaut: Reach Level 4 (increased health).
Camouflage: Reach Level 12.
Sleight Of Hand: Reach Level 28.
Shades: Reach Level 32.
Double Tap: Reach Level 36.
Overkill: Reach Level 56.

* Perk Slot 3
Deep Impact: Reach Level 4 (deeper bullet penetration).
Extreme Conditioning: Reach Level 4 (sprint for longer distances).
Steady Aim: Reach Level 4 (increased hip fire accuracy).
Toss back: Reach Level 6 (reset fuse of picked up grenades).
Second Chance: Reach Level 9 (revive downed allies).
Martyrdom: Reach Level 20.
Fireproof: Reach Level 48.
Dead Silence: Reach Level 52.
Iron Lungs: Reach Level 60.
Reconnaissance: Reach Level 64.

* Vehicle Perks
Water Cooler: Reach Level 4 (decreased turret overheat).
Greased Bearings: Reach Level 4 (increased turret rotation speed).
Ordnance Training: Reach Level 12.
Lead Foot: Reach Level 28.
Coaxial Machine Gun: Reach Level 40.

DS CHEATS:
To unlock all campaign and challenge missions press “Y, X, Y, Y, X, Y, X, X, Y” in sequence at the War Room Options screen.